Monstrous Races
Table of Contents
  • Ability Adjustments: The adjustments to the monstrous character's ability scores.
  • Size: The monstrous character's size.
  • Speed: The monstrous character's speed
  • Vision: The monstrous character's vision type
  • Racial advantages: Some monstrous races have two racial advantages, others have none.
  • Racial Talents: Some monstrous races have three racial talents, some have only one.
  • Racial Skills: Some monstrous races have two racial skills, others have none.
  • Languages:
    • Native: All characters are automatically fluent in their native language
    • Free Proficiency: The list of languages a player may choose from for a second language or lingua franca for their character to be proficient with
    • Other Available Languages: A player may choose a number of languages from this list up to their character's intelligence bonus (rounded down) in which to gain proficiency. A character may also become fluent in a language in which they are already proficient instead of learning another language.
  • Favoured Classes: The player must choose at level 1 which class listed is their character's favoured class.
  • Racial Levels: Racial levels that must be taken before proceeding with class levels.
  • Adulthood: The level at which the monstrous character loses the Young Creature template.


Ogre Racial Traits

  • Ability Adjustments: +6 Strength, -2 Dexterity, +4 Constitution, -4 Intelligence, -4 Charisma
  • Size: Large
  • Speed: 40
  • Vision: Poor, Low-light Vision, Heatsight
  • Racial advantages:
    • Natural Armour +1, +1 per humanoid level, max +5.
    • Great Strength: Ogres gain an additional +2 to strength at humanoid level 2 and again at humanoid level 4.
  • Racial Talents:
    • Ravager: Ogres have a +2 talent bonus to Offensive Combat Maneuver checks, and gain improved grapple.
  • Racial Skills: None.
  • Languages:
    • Native: Fluent in their own dialect of the ogrish language.
    • Free Proficiency: Low Giant or Dark Tongue.
    • Other Available Languages: Trade common, Orcish, Goblin, Dwarven, Low Elven.
  • Favoured Classes: Barbarian or Ranger.
  • Racial Levels: Humanoid 4.
  • Adulthood: level 3


Gnorbari Racial Traits

  • Ability Adjustments: +2 Constitution, +4 Intelligence, +4 Charisma
  • Size: Medium
  • Speed: 30
  • Vision: Superior, Low-light Vision
  • Racial advantages:
    • Gnorbari Illusions: At will—dancing lights, ghost sound; 1/day—invisibility(at level 5), silent image(at level 3)
    • Gnorbari Magic: At will—prestidigitation, speak with animals; 1/day—levitate(at level 5), obscuring mist(at level 3)
  • Racial Talents:
    • Gnorbari are entitled to a perception check with a bonus of +2 to notice unsafe walls, ceilings, floors, traps and secret doors merely by passing within 10 feet of them.
  • Racial Skills: Spellcraft, Knowledge (arcana)
  • Languages:
    • Native: Gnorbaran
    • Free Proficiency: Ancient Grey Elven, Proto-Dwarven, Ancient Giant
    • Other Available Languages: Ancient Dark Tongue
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