Languages

Speaking Languages

All characters know how to speak their one native language fluently. There is no common language in this setting, although there are a few lingua francas that are commonly recognized throughout the known world. A character with no Intelligence penalty at 1st level may also speak one of these lingua francas.
A character who has an Intelligence bonus at 1st level may speak other languages as well, one extra language proficiency per point of Intelligence bonus, or one extra fluent language per two points of Intelligence bonus as a starting character.
Proficiency in a language means the character can communicate with other speakers of the language freely.
Fluency in a language means a character may also be able to recognize and imitate regional or racial dialects of that language. See Linguistics skill. A character that is not fluent in a language also has a better chance of being detected as a native speaker of a different language.

Reading Languages

Wizards, Clerics and Goliards earn literacy for free, but any other character must select the Linguistics to learn a writing system.


Human Languages

Umorit Languages

Umorit languages are some of the most widespread throughout the continents, descended from Old Umorit spread by the old Umorit Empire. There are five Umoritian languages. With the exception of Enduad (written in the Ura syllabary), they are all written in the Talen alphabet.

  • Ramat
  • Solierthan
  • Luosa
  • Enduad
  • Olve

Ramat

Ramat is spoken in central Nalbadonas, primarily in Ingieré, Kuegus, and Luejevor. Each of these regions has its own distinctive dialect. Tanafi and Süviem are also home to many speakers of Ramat.

Luosa

Luosa is spoken in southern Nalbadonas, primarily in Luosim, western Tamár, coastal cities of northern Kenemas, and the colonies of Vadokkai.

Solierthan

Solierthan is spoken in eastern Nalbadonas, in Tamár, Uemeros, and Nazuvé. Each of these regions has a distinctive dialect. Ifelóm Solierthan is distinctive as well.

Enduad

Enduad is spoken in northern Kenamas

Olve

Olve, or Olvean, is spoken in western Nalbadonas, in Lundoje, and Anvasùn. It is also common in Daġreias, Tanafi, Northern Agnurvarsia, western Luosim, and the colonies of Vólteza. These regions have distinctive dialects, though Daġreian Olve is very similar to Lundojean Olve.

Darestic Languages

Darestic languages have almost as many speakers as the Umorit languages in Nalbadonas, and have been spreading rapidly along with the people and culture.

Tithagry

Tithagry is one of the most common Darestic languages, and in its modern form is relatively new. It has a number of dialects. These are mostly written in Belan Runes.

  • Caphal Tithagry spoken on Caphal and Ruvanir Isles.
  • Elgresaran Tithagry and closely related Corenthal Tithagry are spoken in Sugol.
  • Daliakh Tithagry is spoken in Kuegus, and is heavily influenced by Ramat
  • Ekhathan Tithagry is spoken in Anvasùn and Ignieré. It is thought that Tithagry originates from the highlands of Ingieré, though now Ramat is more widely spoken there.

Taular

Taular is the language of the Noru. It is written with the Talen alphabet.

Beizehem

Beizehem is spoken in Daġreias and Tanafi. It can also be heard in some colonies of Vólteza.

Old Korumal

Now extinct, Old Korumal was spoken in Luosim before being displaced by Old Umorit on account of the conquest of the Umoritian Empire. Maritime common is descended from a pidgin of Old Korumal and Gadani, a relative of Old Umorit once spoken in Kenamas.

Other Languages

Istanig

Istanig is the language of the northern barbarians.

Ziokaone

Ziokaone is the language of the southern barbarians.

  • Kemoi Ziokaone
  • Amazhei Ziokaone

Lingua Francas

Maritime Common

Maritime Common, or Katenir, is the language of sailors. Originally a pidgin of Old Korumal and Gadani, a long dead language, it has since been peppered with words from almost every human language, as well as many words from Grey Elven. It thrives in the shipping industry, and at least a quarter of the population at most seaport settlements speak it as well. In many seaports, signs are written in both the local language and Maritime Common. Many languages have borrowed nautical terms from this language.

Trade Common

Trade Common is the language of caravans, travelers, thieves, and many people who just need to communicate across boundaries. Many of its origins are unknown, but it is heavily influenced by Ziokaone, and Dwarven.

Old Umorit

Old Umorit is the language of nobles and the educated. Legal papers, treaties, certificates, and many historical documents are often written in this language. The ability to speak Old Umorit well is a measure of education and refinement. A character that is fluent in Old Umorit may learn Umorit at no cost.

Low Elven

Low Elven originally was a simplification of Grey Elven, and can still be mostly understood by Grey Elves, though its grammar and inflexion seem strange and awkward to them. Most Wood Elves also speak Low Elven, mostly because uneducated humans did not know that Wood Elves do not speak Grey Elven, and have so learned it to communicate with men. Some cultures, among those who are friendly towards elves, use Low Elven to name geographical places and in legal and historical documents. Some documents are written in both Old Umorit and in Low Elven. Low Elven is sometimes used in place of Trade Common, especially in the north.

Dark Tongue

Dark Tongue is the common speech in the underworld and among the servants of evil.

Melodian

Melodian is the common speech among celestial beings and powers.


Non-Human Languages and Dialects

  • Halfling
  • Low Giant
    • Wood Giant
    • Hill Giant
  • Grey Elven
    • Standard Grey Elven
    • Snow Elven
    • Dark Elven
  • High Elven
  • Wood Elven
  • Gnomish
  • Stone Giant
  • Dwarven
    • Mountain Dwarven
    • Hill Dwarven
  • Ogrish
  • Orcish
    • Mountain Orcish
    • Low Orcish
    • Hill Orcish
  • Goblin
    • Low Goblin
    • Hobgoblin
  • Koboldic
  • Draconic

Extinct Languages

Categories: The Known World, General Campaign Rules

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