Gressil 6

Male (age) Halfling Rogue 6
Small humanoid
Init +7 Senses Perception +7 (trap finding)

DEFENSE


AC 20 touch 15, flat-footed 15 (+4 Studded Leather +4.5 Dex, +1 size, +1 dodge)
hp 32hp (6d6+0 con+6 fvr. Class)
Fort +4.5, Ref +10.5, Will +0
Defensive Abilities Uncanny Dodge, Evasion, Trap Sense +1, Amazing Luck DR 1/- (studded leather)

OFFENSE


Speed 20 ft.
Melee Rapier +13 (1d6+3)
Ranged Composite Shortbow +11 (1d6+1)
Special Attacks +3d6

STATISTICS


Str 13(+1.5), Dex 20(+5), Con 10(+0), Int15(+2.5), Wis 11(+0.5), Cha 5(-2.5)
Base Atk +3 OCM +3.5 OCMC 18.5 DCM +6.5 DCMC 21.5
Feats Dodge, Weapon Finesse, Bleeding Attack, Fast Stealth «ONE MORE»
Skills 58/60 Skill Points , +14 Acrobatics, , , +10 Climb, +16 Disable Device, +14 Escape Artist, +11 Knowledge (dungeoneering), +11 Knowledge (Cape Corenthal), +4 Linguistics, +9 Perception, +2 Perform (Dance) , +14 Sleight of Hand, +18 Stealth
Languages Halfling, Tithagri, Trade Common, Old Umarit, Low Elven.
SQ Halfling Traits, First impression (take 10 on first diplomacy check)
Combat Gear +1 rapier, +1 studded leather, MW comp longbow 20 arrows; Other Gear Handy Haversack, MW Thieves tools
Rogue Talents: ???? need 3

Categories: Characters, Player Characters

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