Gressil

Male 26 Year Old Halfling Rogue 6
Small humanoid
Init +7 Senses Perception +13 (trap finding)

DEFENSE


AC 20 touch 15, flat-footed 15 (+4 Studded Leather +4.5 Dex, +1 size, +1 dodge)
hp 23hp (4d6+0 con+4 fvr. Class)
Fort +5.67, Ref +10, Will +0.67
Defensive Abilities Uncanny Dodge, Evasion, Trap Sense +2, Amazing Luck DR 1/- (studded leather)

OFFENSE


Speed 20 ft.
Melee Rapier +13.5 (1d6+3)
Ranged Composite Shortbow +11.5 (1d6+1)
Special Attacks Sneak attack +3d6

STATISTICS


Str 13(+1.5), Dex 19(+4.5), Con 10(+0), Int15(+2.5), Wis 12(+1), Cha 5(-2.5)
Base Atk +4.5 OCM +3.5 OCMC 18.5 DCM +6.5 DCMC 21.5
Feats Dodge, Weapon Finesse, Bleeding Attack, Fast Stealth, Skill Focus (Perception), Quick Disable
Skills 60 Skill Points , +13 Acrobatics, +2 Appraise, -1 Bluff, +10 Climb, +15 Disable Device, +11 Escape Artist, +11 Knowledge (dungeoneering), +11 Knowledge (Cape Corenthal), +4 Linguistics, +13 Perception, +2 Perform (Dance) , +13 Sleight of Hand, +17 Stealth
Languages Halfling, Tithagri, Trade Common, Old Umarit, Low Elven.
SQ Halfling Traits, First impression (take 10 on first diplomacy check)
Combat Gear +1 rapier, +1 studded leather, MW comp longbow 20 arrows; Other Gear Handy Haversack, MW Thieves tools

Categories: Characters, Player Characters

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