Drughu

Drughu are a folk of short stature and fair endurance. They make their home in the wilderness, and are known for their skill in craft. Drughu live together in clans or tribes, and work together to guard their home from enemies. The name “drughu” is their own name for their race; they are often called all sorts of names by outsiders, including drufolk, druan, wildfolk, and wose. The degree of civilisation varies greatly from tribe to tribe, many live in well-built log cabins and clothe themselves in well-crafted clothing; others live in huts or shacks and clothe themselves in simple woven cloths, or in warmer regions, grass skirts if anything at all.
Personality: Drughu often appear to be expressionless, as their eyes betray little of their thoughts. Nonetheless they are generally a pleasant folk, who make loyal friends with those who would have them. They oftentimes prefer to sit still in quiet contemplation, whether in joy or sorrow. “I need to think about that for a while” is a common response from a drughu when posed with a quandry. When at work or at play, Drughu will often laugh with each other just for the pleasure of laughing. Their laughter is a deep, rolling laugh that is full of joy and ever without any malice.
Physical Description: Drughu are short and rather stumpy, standing only 3½ to 4½ feet tall. They have short, thick legs, fat gnarled arms, broad chests, fat bellies, and heavy buttocks. Their wide faces have deep-set eyes with heavy brows, flat noses, and wide mouths. Unlike dwarves, drughu grow little if any hair lower than their eyebrows, except a few males who are able to grow a small whispy beard on their chins. Their small black eyes hide their pupils, and glow red when angered. Adult drughu are about 4 feet tall and weigh about 180 pounds. They live about 75 years.
Relations: Drughu are often misunderstood by outsiders, who, until they hear a drughu’s contagious, gurgly laughter, are unlikely to be charmed by their expressionless eyes. They will often respond with hospitality to humans and elves, but are nonetheless protective of the wilderness they inhabit. Drughu are suspicious of dwarves, whom they call deep-folk, though they harbour them no ill, and are glad to have them as allies against orcs and goblinoids when the need arises. They represent something of an enigma to elves, who wonder at how such unattractive creatures can have such melodious and pure laughter.
Alignment: Drughu are almost certainly rational or social, and tend toward good or neutral. They attune themselves to nature, and take value in such things as family and craft.
Drughu Lands: Drughu prefer to live in densly forested lands, usually hills and mountains, though also sometimes densely-wooded swamps. They build wooden homes, and are well known to guard their homelands with amazingly lifelike stone or woodwork statues of themselves. These statues are often depicted as sitting on corpses of their enemies during times of war.
Religion:Drughu worship gods of nature and/or woodlands and often revere nature itself.
Language: Drughu speak their own language, which is deep and gutteral.
Names: Drughu have given names that usually are derivative of their parents, or similar in some fashion. Oftentimes, drughu names are hyphenated either reduplicated or with other names they gain as they go through life, such as “Dagâr-dagâr”, “Âgu-brûnu”, “Ghûm-ghûm”, or “Râmi-Ghâmi”. Important drughu, such as leaders or sages have multiple names, such as “Ghân-buri-ghân”, “Ghêrdu-ghêrdu-gûza”, “Awâb-dragôr-ogû”. Most drughu names are unisex, but there are some that are preferred for certain genders.
Male names: Abûmi, Abrînu, Adêr, Adrîm, Aghân, Âgu, Ambûghi, Andrû, Âri, Awâb, Baghâd, Bâmu, Bôr, Brâghor, Brâmbu, Brâwâ, Brûdor, Brûnu, Bûri, Dagâr, Daghân, Dêrdru, Dî, Dragôr, Drûnu, Êrghân, Gâbu, Gâr, Gâzu, Ghâmi, Ghâwa, Ghân, Ghêrdu, Ghôrdu, Ghûm, Gîmi, Grâtam, Grî, Grîga, Grûghu, Gûbi, Gughân, Gûmi, Gûza, Îbu, Izûn, Madrân, Môrghu, Naghân, Ogû, Ordrûg, Ôrgrin, Râmi, Rûbêr, Rûghi, Saghân, Tîghân, Wâ, Waghân, Zîghi, Zûn.
Female names: Abûmi, Abrîna, Adêr, Adrîm, Âgi, Ambûgha, Andrî, Arîgha, Arû, Awâb, Baghâd, Bâmi, Bî, Brâmbi, Brâwi, Brîghor, Brûdri, Brûni, Bûri, Darîgha, Dêrdri, Digâr, Dî, Dragêr, Drûna, Êrrîgha, Gâbi, Gâr, Gâzi, Ghâmi, Ghâwa, Ghêrdu, Ghîm, Ghôrdri, Gîma, Grâtam, Grî, Grîga, Grûghi, Gûbi, Gûma, Gurîgha, Gûza, Îbi, Izûn, Madrîn, Môrghi, Narîgha, Ôgi, Ordrîg, Ôrgrin, Râma, Rîgha Rûbêr, Rûgha, Sarîgha, Tîrîgha, Wâ, Warîgha, Zîgha, Zîn.
Adventurers: A drughu may become an adventurer in order to help his homeland and clan by completeing a quest, or to help a friend in need, as they make very loyal friendships. Some less common drughu may be curious about what lies outside their wilderness home, or be drawn in by the marvels of other civilisations.

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