Domain Spells

In Legendspring, clerics are no longer restricted to one domain spell per level per day. Instead, Clerics may cast their domain spells spontaneously, at the cost of a prepared spell of the same level.

New Domains

Harm Domain

Granted Powers

Inflict Light Wounds (Sp)
You can cast Inflict Light Wounds a number of times per day equal to 3 + your Wisdom modifier.
Harmer's Curse (Su)
At 6th level, all of your inflict spells are treated as if they were empowered, increasing the amount of damage by half (+50%). This does not stack with the Empower Spell metamagic feat.

Harm Domain Spells

  1. inflict moderate wounds
  2. inflict serious wounds
  3. inflict critical wounds
  4. unholy blight
  5. inflict light wounds, mass
  6. harm
  7. inflict critical wounds, mass
  8. finger of death
  9. harm, mass

Revised Domains and Domain Spell Lists

Healing Domain

Granted Powers

The following granted power replaces the Rebuke Death granted power of the Healing domain.
Cure Light Wounds (Sp)
You can cast Cure Light Wounds a number of times per day equal to 3 + your Wisdom modifier.

Healing Domain Spells

  1. cure moderate wounds
  2. cure serious wounds
  3. cure critical wounds
  4. healing warmth
  5. breath of life
  6. heal
  7. regenerate
  8. heal, mass
  9. greater restoration, mass

Categories: General Campaign Rules, Spells and Magic

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