CR 3 Ogre

Combat

Ogre CR 3

XP 800

CE Large Humanoid (Giant)
Init -3 Senses poor vision, heatsight, low-light vision; Perception +2

DEFENSE


AC 17 touch 8, flat-footed 17 (+4 armour, -1 Dex, +5 natural, -1 size)
hp 35hp (4d8+8 con +4 toughness)
Fort +9, Ref -2, Will +1

OFFENSE


Speed 40 ft. (30 ft. in armour)
Melee Greatclub +6 (2d8+7)
Ranged Javelin +1 (1d8+5)
Space 10 ft. Reach 10 ft.

STATISTICS


Str 21(+5.5), Dex 8(-1), Con 15(+2.5), Int6(-2), Wis 10(+0), Cha 7(-1.5)
Base Atk +3 OCM +9.5 OCMC 24.5 DCM +3 DCMC 18
Feats 2 total feats from HD Iron Will, Toughness
Skills 4 Skill Points , +7 Climb, -2 Craft, +0 Heal, +2 Perception, -1 Ride, +0 Survival
Languages Ogrish, Low Giant
Combat Gear hide armour, greatclub, 4 javelins

ECOLOGY


Environment temperate or cold hills
Organization solitary, pair, gang (3-4), or family (5-16)
Treasure Value standard

SPECIAL ABILITIES

Ability (Ex)

Categories: Monsters

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