CR 3 Human Bandits
These bandits ambush travellers and merchant caravans to steal goods and take hostages.
Combat
These highwaymen prefer to plan careful ambushes to take on their victims unawares.
Medium Humanoid | |
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Space/Reach: | 5'/5' |
Hit Dice: | 3d8+6 (24 hp) |
Vision: | Normal |
Initiative: | +4 |
Speed: | 30 ft. (6 squares) |
Armour Class: | 18 (+3.5 dex +5 brigadine), touch 13, flat-footed 15 |
Damage Reduction: | 2/— |
Base Attack: | +2.25 |
Attack: | +7 melee shortsword (1d6+2), or +4 ranged crossbow (1d8-1) |
Full Attack: | +7 melee shortsword (1d6+2), or +4 ranged crossbow (1d8-1) |
Offensive CM | 19/+4 |
Defensive CM | 20/+5 |
Special Attacks: | Sneak attack +2d6 |
Special Qualities: | Evasion, trap sense +1 |
Saves: | Fort +2, Ref +6, Will +1 |
Abilities: | Str 14, Dex 17, Con 10, Int 12, Wis 8, Cha 13 |
Skills: | |
Feats: | Toughness |
Environment: | |
Organisation: | |
Challenge Rating: | 3 |
Experience: | 800 |
Treasure: | Standard |
Alignment: | |
Advancement: | |
Level Adjustment: |
Categories: Monsters