CR 6 Guardian Lion

Combat

Guardian Lion CR 6

XP 2,400

LN Large Construct (Fire)
Init +1 Senses Darkvision 60, Low-light vision; Perception +0

DEFENSE


AC 18 touch 10, flat-footed 17 (+1 Dex, +8 natural, -1 size)
hp 57hp (5d10+30 size)
Fort +9, Ref +2, Will -4
DR 8/adamantine, 4/—; Immune construct traits, magic; Resist fire 10
Weaknesses vulnerability to cold, pearl lock (Su)

OFFENSE


Speed 30 ft.
Melee Bite +14 (1d8+9 plus 1d6 fire plus grab), 2 claws +13 (1d4+8)
Space 10 ft. Reach 5 ft.
Special Attacks Fiery Bite (Su)

STATISTICS


Str 26(+8), Dex 12(+1), Con (), Int (), Wis 10(+0), Cha 1(-4.5)
Base Atk +5 OCM +14 OCMC 29 DCM +7 DCMC 22
SQ
Other Gear a deactivated guardian lion holds a 100 G pearl in its mouth (removing the pearl damages it; see below)

ECOLOGY


Environment any non-cold
Organization pair (2)
Treasure Value 50 G pearl (see below)

SPECIAL ABILITIES


Fiery Bite (Su) A guardian lion's bite is a +1 magic item with the flaming special ability.
Pearl Lock (Su) A guardian lion can be deactivated by putting a pearl worth at least 100 G into its mouth. Removing the pearl always damages it, reducing its value by 50%.

Categories: Monsters

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